027 - Perks META

Gifts from Beyond

These perks are special META access to other CYOAs that may fill useful niches and feel reasonable to include in particular builds for adventurous players that wish to expand their options, typically translated in some way to fit into this CYOA, such as buying options with POWER from here instead of normal methods.
You do not have to assume these are canonical to the setting, your fork of broader Witchdom, if you do not wish them to be. Some players may wish to exclude them entirely particularly with multiplayer ideas in mind, scrubbing them from something like a local co-op scenario.
Generally speaking, any absolute statements within are to be taken with the caveat of there being exceptions. If something seems too powerful it probably is and there are exceptions or bypasses.
Certain other features offer META links beyond perks, but follow this same principle.

Note
The IMGUR link apocalypse killed embedded links within the CYOA. As they no longer function, they are simply censored to prevent wasted time.


Summer School

Life | META | -X
🔵 SUMMER SCHOOL
Looks like there's space available in a special class at Arcadia or Hawthorne. Neither needs to be your primary faction. Take the Summer School cyoa [censored] and swap out any class subject with one Magic Specialization, choosing any teacher and adapt their summary to that magic school. You can replace a teacher with someone from the Companions page with R4+ in that magic. Over the summer, you do not gain Focus, Might, or Favor, but at the end each Magic specialization will be brought to Rank 3 (1 rank per month). You can replace Friends with Companions, who will learn the magic too. This perk costs 4p per magic class you take. You can take this repeatedly for up to 5 magic classes.

Magical Heart

??? | META | -X
💜 MAGICAL HEART
So, "Magical Girls" are real, and it looks like you might be one. If you have Transformation Sequence, you can have an additional 3 point discount. Your witch form benefits from A New Magical Girl CYOA. [censored] Caution: "Corrupted Heart" DLC & below it is unwholesome. You can ignore Age, and you individually buy your Core or Pit for 12p, and slots for 2p. You can buy up to 2 weapons/tools and outfits as an upgrade to your Mothergifts for 4p. Likewise you can improve your familiar for 4p, adding its traits to your own or replacing your familiar's base animal. You can take the missions as Quests using your own Quest slots, using the Threat, Conflict, Reward of an existing quest of that slot rank. Everything otherwise functions as described.

Miniaturization

Nature | META | -12
❤️ MINIATURIZATION
-4 Power cost if you're a Sprite. You have the ability to shrink! You can toggle off or on a mini form. Use The Fairy's Curse [censored] "Fairy" costs 5 less, as it's only real benefit is wings, as a Witch you can already perform magic better than most non-witch fairies.
Or you can can take Entrusted by a Goddess [censored]
To gain a mini-person as a Companion. If you also took Fairy Curse, then you can instead apply the Boons to yourself in your mini form ie as though you were the aforementioned daughter, with the canon player perks being applied to your non-mini form.
You can take this repeatedly, either for more currency in one or for the others, or to have both the mini companion and your own.

Soul Warrior

??? | META | -15
🔵 SOUL WARRIOR
Improve your Rod and/or Garment and Hat, using Soul Weapon. [censored]
Rod improvements stack with Improved Rod. If you have Mythril Armor, it's protection stacks as though adding 2 additional stars to all 3 Defenses and reducing mass by 2 stars. Naturally the first 3 Scenarios are inapplicable.
Non-Witches can recieve Soul Weapons, so Soul Warriors without other witch options exist.
Established Universe, High Fantasy Realm, and Interplanetary will result in a bridge to the chosen universe, enabling portaling between them. Unnatural abilities or clarktech from these universes don't function in this one, and Witch abilities likewise may or may not function there, up to the player.

Comfy Pocket

Soul | META | -6
❤️ COMFY POCKET
Requires Witchery 5. Improves your pocketspace. Take Time Stop Chill Zone by Rosanon or Solitude by Acheld, or The Village [censored] and apply your choices to your pocketspace. Can add one of the others as well for +3p/each, melding relevant options together as appropriate. Time stopping likewise stops your power growth rate, though you could increase your skilled usage of what you already have. Ignore Solitude's limit. Entrance Methods work indepenently of how you normally enter pocketspace.
ZoneBook applies as normal to other witches with this perk. Some options may be redundant.
Options remain limited to within the pocketspace. Can take Village repeatedly, creating new regions.
Make up your own job(s).

Improved Rod

Soul | META | -X
🔵 IMPROVED ROD
Improve your Rod (Witchery R0+) using Arcane Focus by TroonTC. [censored] for 6p. The Seal can be incorporated into your existing familiar or be a separate entity (And can be independently augmented by Company or Pet Break if so).
Using your improved Rod, you are able to create Cantrips via Cantrip CYOA. [censored] Ignore point options. Instead, gain 5 Cantrip points per Power point you invest in this perk.
You require your Improved Rod (Arcane Focus) to be on your person in order to use Cantrips, but not necessarily using it directly. Training or teaching cantrips requires the individual have power to invest into it. Humans don't have power by default. Most witches have between 10-50.

Witch... Hut?

Life | META | -15
🔵 WITCH... HUT?
You could have an old witch hut, or you can hire the Terry Bros to build you a Witch Trailer! Build a trailer from Celty's Comfy Trailer. [censored] (If you know a higher resolution one, do share. Or I might have to remake it myself with a witch hut theme...)
If you have the Magic Shop perk, you can incorporate trailer rooms into your magic shop instead, or add Magic Shop rooms to your trailer as extensions.
For Roomates, you can also choose any Companions you have as a roomate, allowing for a closer relationship to that companion.
Options that grant or could grant power, such as Armory or Lab Sigma, cannot exceed the power level if a Rank 3 spell. One creation or effect can match R5.

Company

Soul | META | -X
❤️ COMPANY
Requires Familiarity 5. Your familiar evolves an extraordinarily rare and unique new form it can transform into. Design your familiar's new form using Familiars Company by McPuffins88. [censored] Ignore the starting points, and instead gain 2 points per Power point you spend on this perk. Anything in Familiars Company overrides anything mentioned by Familiarity, but only applies when in this form. It still keeps it's other forms. "Chassis Modifiers" and "Traits" can affect other forms it has at your choice. Equipment choices disappear and reappear as it assumes or sheds this form. "New Found Land" is instead a portal to a private realm. "Depths Below" is an ORC operation, and other translations.

Pet Break

Beast | META | -X
🟢 PET BREAK
Witches with an especially strong familiarity potential can select a magical creature as their familiar (R0 Familiarity+), looks like you might have that potential!
Choose a pet from Magical Pet Break by Fox to be your familiar. [censored] Choose any listed creature for 2 Power per soul point. (So you could choose a Restricted pet for 6p). You can likewise give it Boons for 4p, though some may be more or less redundant if you have Familiarity magic ranks. You can also give your familiar the magic of another pet for 2p +1p per extra, (2, 3, 4 for +3, total -9p. Though a Restricted choices has a base of 6 instead of 2). If the magic involves a feature like scales, adapt as appropriate up to hybridizing if needed.

Magic Shop

Life | META | -6
🔵 MAGIC SHOP
You are or will be the proud owner of a brand new magical shop. Design your shop using your choice of Magic Item Shop by Bliss and Beri or Starfall Cafe by Femdo. If you buy this twice, you could do both into a merged shop or separate locations. Or you could buy it to do the same cyoa again with doubled resources / currency, again for a larger shop or for separate shops.
[censored] Instead of locations presented by those cyoas, you can if you wish, choose any location mentioned in this cyoa. Adapt any other flavor as appropriate. Skip Magic Item Shop's Blessings unless you pay 4 Power for it, with an appropriate Affinity. (Fire, ???, Nature, Body, Mind, Nature, Water, Life, Body). You can spend 1p for +50 Stardust.

Keeper

Life | META | -15
💜 KEEPER
Sometime within the next few years tops, you'll meet my great-times-8 grandmother who has an offer for you. She knows some unique ancient magics and can teach you a thing or two. Take the Keeper of Magic by TroyXPage. [censored] Ignore the 3 categories: Pick one category per 15 Power spent on this perk. Otherwise adapt any given lore appropriately. You can take "No Magic" as though buying a companion, at 20p.
[censored] Any potential interactions may reasonably be extrapolated to magic and perks from here. ie; Eromancy may buff witch Alchemy similarly to it buffing keeper Alchemy, ect. Wishmagic cannot break the masquerade or grant power or alter game mechanics.

Soul Graft

Soul | META | -15
🔵 SOUL GRAFT
You'll have the opportunity to enter the Soul Graft Battle Royale by L_Circe [censored] It's intended for mortals and humanoids (Non-witch members of the races shown in witch type). So you wont have access to any witch magic or perks. If your racial life extension is triggered it's considered a fail state.
Otherwise, you play Soul Graft as normal, obtaining a Graft and two items, and whatever you pickup in the royale itself. The Prizes and the items are Relics. Graft can grow by defeating equivalent enemies outside of the royale.
Regain witchhood at end.
Jinn wish magic can't break the masquerade on Earth.
Masquerade doesn't apply on the island, not being on Earth, and full of magic beings & monsters.

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