055 - Companions 8
Alliance
Princess Dael'ezra of Charis
Cost: 8 | Class: Magician | Race: ELF +
Power: 8/10 | Teamwork: 5/10 | Sociability: 5/10 | Morality: 7/10
"What's Dael'ezra deal? I don't get why she works so hard for the court instead of just marrying in. I know she has suitors" - A courtier.
The second oldest of 12 daughters of an Alfheimr queendom the size of Poland, her mother holds a position at the high table of the Summer Court as the local queen, but her father is a duke of the Winter Court, a scandal that almost cost her her crown, but with political maneuvering, the illegitimate Dael'ezra is simply not permitted to inherit titles and must earn a position in either court the hard way.
Positives:
- Literal princess.
- Competent warrior.
Negatives:
- Slightly vindictive.
- Constant need to prove herself.
+/- Somewhat lofty and larger than life, everything around her feels more serious and important.
Ezra has Witchery 2, Necro 2, Portals 3, Wands 3, Minist. 4, Divine 4, Covenant 5, & Fae Step.
Anaphalon Greenwield
Cost: 12 | Class: Magician | Race: SIREN
Power: 9/10 | Teamwork: 5/10 | Sociability: 8/10 | Morality: 9/10
"You'd be hard pressed to find a more loyal and dedicated knight, but he's a little single-minded in his quest, within reason." - A Courtier.
Born into a wealthy noble clan governing a small fiefdom in the Albion region in Alfheimr, "Talon" lived a happy life until an Outsider plot put him and his town through 12 nights of hell. In the aftermath, his eldest brother inherited their father's title, while he became a Questor- A wandering knight seeking justice on behalf of his family and civilians. He pursues Outsider events, while serving the Courts.
Positives:
- Social savant with quick wit.
- Strategic master swordsman.
Negatives:
- Fairly arrogant.
- Class based worldview.
+/- Defers to authority above him, the same as he expects authority to be deferred to him by those below.
Talon has Dominion 3, Wind 3, Covenants 5, and Soul Warrior (Design a sword), & Fae Step.
Briar Gracehollow
Cost: 6 | Class: Sorceress | Race: ELF
Power: 5/10 | Teamwork: 8/10 | Sociability: 3/10 | Morality: 7/10
"Her? Don't mind her, it's only been a few years since she was living in the wilds, she hasn't gotten the hang of clothing yet." - A Pixie.
As a child, little elven girl was offered to appease the terms of a covenant made by the mother many years prior, given to wild spirits of the Faewild. These white elk beings raised her in harmony with the spirit of the Wolf. On her 100th birthday, comparable to a human's 18th, she completed her terms of service and was released to the Alliance.
Positives:
- Highly loyal to her "pack".
- Effective survivalist.
- Adaptive to most things, but;
Negatives:
- Dismissive of those who are not part of that "pack".
- Intimidated by technology.
+/- Will obey all orders of the "alpha", if no one becomes "alpha", then she will take on this role.
Briar has Covenant 2, Improved Familiar 2 (Dire Wolf), Naturalism 4, and Poisoner.
Duchess Sael'astra of Odalle
Cost: 12 | Class: Warlock | Race: VANIR - SYLPH
Power: 9/10 | Teamwork: 5/10 | Sociability: 6/10 | Morality: 5/10
"Sael'astra must be having a bad week, it's been constant overcast" - new guy "I wouldn't worry about it, happens every month." - a local.
A well liked public figure of the Winter Court. She isn't high in the ranks, but she's a minor duchess of a city-state in the far north of the Albion region, but she isn't around a lot, regulating a lot of the politics and management to her sister, who lacks political weight but is good at logistics and keeping people happy, while Sael'astra can deal with the Courts, and protect the city with her magical talent.
Positives:
- A natural at using storm magic.
- Heavy emphasis on ice magic.
Negatives:
- Bad mood... bad weather.
- Control can be unstable.
+/- Especially potent magic, approximately 178% as potent as would be expected of a witch of her ranking.
Astra has Runes 2, Witchery 3, Aether 4, Wind 5, Water 5 (Ice), Fae Step, Hybrid, & Mood Weather.