056 - Companions 9
Extra Witchy! Companions
I've noticed an unforgivable oversight. Only a handful of the companions I had shown so far had satisfied the Witch aesthetic. To that end, have the ultimate Witch grab bag bonanza. Companions 2, Electric Boogaloo. An expansion of companions that properly reinforce the witch aesthetic.
The Arcadians:
Saya Kurosawa
Cost: 8
Power: 4/10 | Teamwork: 5/10 | Sociability: 6/10 | Morality: 7/10
"Don't worry, Saya may be new but she knows what she's doing, she's good. Just keep that photo of Elaina handy." - Arcadian faculty.
Saya is an experienced but still new witch that was motivated with the help of Elaina to improve herself, and ever since has been driven with focus, mostly just to try to get the attention of Elaina. She has a huge one-sided crush that she isn't shy about sharing; but they remain friends. She works with faculty as a problem solver, and runner.
Positives:
- Very energetic and lively.
- Remarkably witty under the surface.
Negatives:
- Perhaps too lively worked up.
- A bit manipulative and may resort to questionable actions.
+/- Perhaps you could redirect her feelings from Elaina with some time and effort, if you wanted?
Saya has Runes 1, Wands 3, Witchery 4, Digi 4, Broom Beast (4p), Mana Core, & a Witch Pistol.
Francesca Astrenichtys
Cost: 12
Power: 6/10 | Teamwork: 3/10 | Sociability: 6/10 | Morality: 6/10
"Have you seen Francesca duel Azurelliea over who had to chaperone the dance? It was insane. We have a lot to learn." - Some students.
Fran is a retired Hawthorne professor who has taken to Arcadia, where she was a private tutor to Elaina as a favor to her mother, who was her own teacher when she was younger. Fran at first glance is a lighthearted whimsical character with a pleasant smile, but within is a very sharp and thoughtful tactician that can at times be rather cold hearted with razor precision in cutting to the heart of issues.
Positives:
- Very easy going but serious about the important things.
Negatives:
- The reason she's so efficient is because she's fairly lazy, to get things overwith sooner.
+/- Loves butterflies, visually influences her magic.
Fran has Digi 1, Earth 3, Fire 3, Aether 3, Metal 3, Runes 4, Alchemy 5, Wands 5, & a Mana Core.
Elaina A. Victorica
Cost: 10
Power: 6/10 | Teamwork: 6/10 | Sociability: 4/10 | Morality: 8/10
"You met her?! Where? Alfheimr? Earth 84x? Where is she this time? Did she say where she was going next?!" - An excited Saya.
Elaina's first memories are as a child looking up to skilled witches and started training herself early before studying under Fran. Rough treatment from some witches early on helped temper her personality development, but she does have a high opinion of herself. She loves traveling, Arcadia and other worlds alike, and is easily motivated by ₭.
Positives:
- Confident to say the least.
- Very polite.
Negatives:
- While personable, it can be hard to actually get close.
+/- While "yuri" is normal among witches due to gender disparity, unfortunatley for Saya, Elaina is very straight, she doesn't even think in that way to recognize such options.
Elaina has Digi 1, Witchery 4, Potions 4, Wands 5, Broom Beast (6p), Mana Core, & a Witch Pistol.
Maimonada Majesteim
Cost: 12
Power: 7/10 | Teamwork: 4/10 | Sociability: 5/10 | Morality: 5/10
"Mai! good grief when was the last time you've eaten? A WEEK! You know you're always welcome to come over for dinner!" - Liz.
Mai comes from a family of seers with a strong magical bloodline. She's known for combining her aethernautic studies of stellar motions, and her third eye and general intuition for interpreting her divinations to deliver some of the most predictions around, but she doesn't believe in using divination for financial gain.
Positives:
- Semi-unique ability.
- Has a 6th sense for good bargains.
Negatives:
- Has a strong sense of etiquette & propriety, is insulted when others don't treat her in kind.
+/- She is very frugal and lives lightly, being content with the basics despite having expensive tastes and interests.
Mai has Necro 2, Water 3, Portal 4, Witcher 4, Aether 5, Divine 5, Oracle, Third Eye, Prestidi..
Azurelliea Ad'Madelline
Cost: 15 | Race: DWARF-LILIN
Power: 8/10 | Teamwork: 5/10 | Sociability: 3/10 | Morality: 3/10
"Look, if you really want to improve for that tournament in time, you could try to get Azure to tutor you? Think about it." - An Student.
A Dwarf-Lilin girl who's strive for power took her across the aether and to hell and back as a Dalihlah. She now takes comfort in teaching in Arcadia as a private tutor as some soul healing. Remote friends with Bethadonna Rossbaum and tutors Evelynn in Waterworking. She's lived comfortably for a while now but may easily be driven back to adventure, especially for someone they care about.
Positives:
- Very patient with people trying to learn.
- Mostly Unspent wish(20p).
Negatives:
- While good in a team and normal social skills, is a loner with trust issues.
+/- Not opposed to choking perverts out with cold water.
Azure has Necro 1, Wands 2, Witchery 3, Water 5 & Consort 5- wished for Power & Life (4 & 19).
Melissa Vincimvitch
Cost: 15 | Race: DAEVA
Power: 7/10 | Teamwork: 6/10 | Sociability: 8/10 | Morality: 8/10
"I can't believe that damn big tiddy witch taxed me, how was I supposed to know that cheap ass book couldn't float." - A rude student.
Melissa, "Liz" or Lisa to some, is a librarian of the Vincimvitch family's private library which was given a static reference plot in Arcadia, meaning out of the city but static throughout cycles. The library is a growing Death Ward of her grandmother's who likes to give her granddaughters jobs around the Ward for excuses to keep her darlings near, and this personality rubbed off on Liz, who acts quite motherly.
Positives:
- Prodigious memory.
- Highly considerate.
Negatives:
- Big Ara Ara energy.
- But strict with expectations.
+/- Teaches Witch History & Alchemy & tutors runes.
Liz has Portals 1, Witchery 3, Divine 4, Alchemy 5, Runes 5, Wind 5, Energized, Third Eye, Windsong, + Keeper x2 Alchemy & Eromancy. Don't get the wrong idea perv.