051 - Companions 4
The O R C S / Badges:
Victoria Watts
Cost: 8
Power: N/A | Teamwork: 10/10 | Sociability: 6/10 | Morality: 8/10
"TYPE RED TYPE RED, OH SHIT, oh-" *static* "Fall back to site B6. V on route to intercept." -ORC Radio chatter.
V is not a witch, but is none the less a top ranking ORC Agent and a master of her job. She's 87 years old, 88 in a few months, but potions don't benefit only witches and she's been in peak prime for the last 6 and a half decades, comitted to either dying on the job or for the universe to tell her when it's time to settle down, but no end in sight.
Positives:
- Highly professional.
- Quickly adapts to teams.
- Can still benefit from & skillfully use artifacts & buffs.
Negatives:
- Nearly no personal time.
- Not a witch.
+/- On speaking terms with some suits at Alphazon enough to acquire some of their tech without much pressure.
V has Integration 4 (No Observer), and Gadgetry 5 with the ORC Licence and Collection.
Richard Max Johnson
Cost: 5
Power: N/A | Teamwork: 8/10 | Sociability: 5/10 | Morality: 7/10
"He came back from a mission one time with a chainsaw tied to the stump of a missing hand, and a shotgun pegleg" - Doc Ginger.
The quintessential male action hero made flesh, Max is the love child between Indiana Jones, Clint Eastwood, and MacGyver with a splash of Geralt of Rivia. He gets the job done one way or another and doesn't shy away from risk or pain. Doesn't drink because he hates anything that dulls his perception, and alcoholism cost him his first marriage. Avoids showing emotion in front of anyone, including anger (within reason, outside of combat). Has many safehouses memorized.
Positives:
- Rugged dependability.
- "Rub some dirt on it".
- Can produce gadgets from a box of scraps & bubblegum.
Negatives:
- Rough around the edges.
- Horny bastard(with self control).
Max has Gadgetry 5, ORC Licence, and a metric Freedom load of firearms and ammo.
Bethadonna Rossbaum
Cost: 12 | Race: LILIN +
Power: 10/10 | Teamwork: 3/10 | Sociability: 8/10 | Morality: 2/10
"I... I heard Bethadonna was a cultist for a long time before joining up... The things she must have seen... and done..." - An ORC Agent.
Bethadonna is a domestic goddess that radiates warmth and a motherly presence in contrast to the devilish horns you might miss at a glance from the front, nevermind if your eyes didn't have somewhere else drawing their attention. She acts as a detective utilizing spirits and communion to work scenes, while being a heavy hitter for when SHTF. She cultivates a private pond of Golden Fish for her rituals.
Positives:
- Particularly unkillable.
- Has many, many pets.
Negatives:
- A bit smothering & handsy.
- Scary combat transformation.
+/- Sweet christmass, you do not want to make mother mad.
Beth has Familiarity 5, Consortation 5, Necromancy 5, Portals 3, Occultism 5, and ORC Licence, Golden Fish, Third Eye, and Pantomime. Wished for Power.
Miranda Quincy
Cost: 8 | Race: ERINYES +
Power: 6/10 | Teamwork: 10/10 | Sociability: 8/10 | Morality: 9/10
"Why have doctors when healing potions are a thing?" *bonk* "Nitwit, potions are expensive, for emergencies." - An ORC Agent.
Miranda, also called Gingerdoc or Doc Ginger, is a medical and general life-saving specialist responsible for keeping people fit for duty and enables risk taking in the face of overwhelming odds with her mastery of anatomy and what keeps a body ticking. That, and magic potions, of course. She spends a lot of time micromanaging resources to keep everyone in shape and supplied so there's no excuse for a loss.
Positives:
- Legitimate doctor for real.
- Values her word / promises.
Negatives:
- Somewhat cold and sharp.
- Brutally honest.
+/- Doesn't believe in mercy, for enemies, or for allies; Will save your life no matter the pain, to eventually recover.
Doc has Gadgetry 2, Hexes 3, Witchery 4, Fire 4, Potions 5, and Familiar 5 (Fox), ORC License.
The A L P H A Z O N I A N S / Suits :
Samantha Nat Ponds
Cost: 10
Power: N/A | Teamwork: 10/10 | Sociability: 4/10 | Morality: 5/10
"Seventh quartly is in, 12% average across the board. Asset 4r13- Samantha Ponds, continues to excell above expectations" - An Exec.
Sam is a high level Alphazon agent known for cooperation with the ORC. She has a preferred appearance as shown, but makes full use of her skinsuit and full body replacements and remote operations to make more use of changing forms, and whole bodies, more than even most expert Hex witches. She takes it a step further by having trained her personality to become highly adaptive and instinctively suit any given situation. She doesn't really know who she is anymore.
Positives:
- Very low maintenance.
- Incredibly adaptive.
Negatives:
- Literal maintenance, Synth.
- No self-drive, craves purpose.
+/- Not naive, but doesn't ask questions that aren't directly relevant to a given task.
Sam has Divine 3, Gadgetry 4, Integration 5.
Jennifer K. Young
Cost: 5
Power: N/A | Teamwork: 7/10 | Sociability: 10/10 | Morality: 4/10
"Lucky bastard in 05 was assigned to monitor Asset f9E21's observer, and cohost." *Sigh* "Could have been me..." - An Operator.
Jen... is not a typical agent or employee of Alphazon. She's a daughter of a high level executive that grew up never knowing the feeling of being unable to get something she wanted and was a designer baby derived from daeva genetics. This didn't make her a witch, but, the results do speak for themselves. She's somewhat naive and spoiled, but in a minimally toxic way, understanding her position and is grateful for it, though actively indulges in vices.
Positives:
- Peak party girl.
- Generous in all respects.
Negatives:
- Can be a lot to handle.
- Very extroverted.
+/- Smarter than she presents herself to be, as an easy ditzy airhead, and does contribute with info gathering.
Jen has Divine 3, Integration 4, & a Gold Card.
Agent 7Y
Cost: 12
Power: N/A | Teamwork: 6/10 | Sociability: 3/10 | Morality: 1/10
"A-7Y is a mastermind with the utilization of the GS Arrays, upper management is considering assigning her 2 more," - An Operator.
"Sev" is a human working for Alphazon that operates the 4th and 7th Godsight Arrays; Stealth satellite-ships with colossal telescope arrays that look like large canons running their full length while hosting Alphazon server farms and datacrypts housing the phylactery-like pods that host the minds of those implanted with Observers, semi-autonomously operated via an Observer like a synth body.
Positives:
- Speaking terms with Lunabella.
- Can tell you how your ex is doing.
Negatives:
- No morals, only corporate policy.
+/- Can read your ID through the reflection on the wall through the window. Knows what you did last night.
Sev has Integration 5 (many reserve bodies), Divine 5, & Gold Card, (+2 Spysats, with observers)
Agent 9s
Cost: 10 | Race: AURAI
Power: 6/10 | Teamwork: 4/10 | Sociability: 5/10 | Morality: 2/10
"I reviewed the Observer case logs of A-9s. Twelve vampire ninjas. Twelve. With a hairpin and two missing limbs." - An Operator.
"Nines" was a common human employee before awakening and finding a niche with potions and ritualcasting for some time before coming into her greater potential. As a corporate hitman with her spider familiar. She has a legitimate business front as a dayjob with Alphazon that sees her traveling a lot "for business", does love to relax though.
Positives:
- Remarkably chill and homey in private.
- As tenatious as Max.
Negatives:
- May 'disappear' people that annoyed her.
- Used to working alone.
+/- A semi-lethal rivalry with the ORC, Richard Max in particular, a little Mr. and Ms. Smith style.
Nines has integration 2, witchery 3, potions 3, occultism 4, psycho 4, familiar 5 & Gold Card.