057 - Companions 10
Hawthorne:
Laura D. Devonshire
Cost: 8 | Class: Magician
Power: 8/10 | Teamwork: 4/10 | Sociability: 5/10 | Morality: 7/10
"You could cut the tension between Hannah and Laura with a knife and spread it on toast. I bet they would be friends if they'd just talk."
Laura is the only witch born to an Alfheimr noble lineage known for their talented witches. She's grown up with the pressure of her family name and a deep need to satisfy expectations. She has a natural desire to see others exceed as well, and may seem overly serious or sharp when dealing with others who aren't living up to their potential, but she just wants them to succeed. Prickly exterior, soft interior.
Positives:
- While confident, she doesn't boast or go out of her way to show off.
Negatives:
- Under a lot of stress kept beneath the surface.
- Wont disobey family.
+/- Spends a lot of her time in study or practice.
Laura has every core magic at rank 2, Alchemy 3, Hexes 4, Nature 4, Wands 5, Master Wand.
Caroline
Cost: 5 | Class: Witch | Race: AURAI + MIMI
Power: 3/10 | Teamwork: 7/10 | Sociability: 8/10 | Morality: 5/10
"Carol? No, she just showed up one day, nobody has seen her parents. Staff has raised her for... 20 or so years now." - Noriko to Ashley.
Carol is a dangerous combination of Aurai and a chatterbox halfling mimi. To keep her from withering people with her voice, she's tasked with biting down on a various bits when not sure it's safe, only around various witches or creatures that don't age can she let loose and she'll talk endlessly about all the different things she wanted to say during the day, even if only talking to herself as she drifts to sleep.
Positives:
- Heart melting pro.
- Does retain information so she's still intelligent.
Negatives:
- She has not mentally aged for more than 2 decades.
- Poor impulse control.
+/- Her draining voice withers 10 years instead of 1.
Carol has Hexes 2, Familiar 2, Witchery 3, Wind 3, Third Eye, Longing Mirror, Silly Goose.
Suzy the Miasma
Cost: 10 | Class: Magician
Power: 7/10 | Teamwork: 2/10 | Sociability: 1/10 | Morality: 3/10
"Suzy may not kill people these days but she sure doesn't seem to have any reservations with using others for her experiments." - A teacher.
Suzy is a poison specialist alchemist that always has multiple projects ongoing. She's very numb to traumas such that she can appear sociopathic but it's not that she doesn't feel as much as she never learned to care and her emotions have been burned from a very rough first century of life. Now she just focuses on her craft in Hawthorne.
Positives:
- Benefits from anything that would benefit a familiar.
- Extremely proficient.
Negatives:
- Requires moral guidance but is open to learning.
- Consent? What's that?
+/- Single-minded in poisoncraft. Her poisons are 3x as effective, but other potions are 30% less potent.
Suzy has Portals 2, Witchery 2, Wands 3, Hexes 3, Alchemy 5, Poisoner, Witchflame, Alchemist Stash.
Noriko du Nichols
Cost: 15 | Class: Magician
Power: 8/10 | Teamwork: 7/10 | Sociability: 6/10 | Morality: 8/10
"Noriko made lunch boxes for each of her house students on their field trip. All Elixa gave us was fishing rods. lame." - Students.
Like most Hawthorne staff, Noriko was once a student herself, a star of her class with something of a wild streak, which many would say is an understatement. Not many people know why, but she withdrew from the public eye and into herself and her studies, adopting a new appearance to turn to teaching under a new name. She's a house lead of House Mooncrest where she councils with a gentle hand.
Positives:
- Patient and considerate of student's individual needs & interests.
Negatives:
- Emotionally distanced from everything, a bit of a shell.
- Deep sense of unfulfillment.
+/- Some people might have blackmail on her past.
Nori has Consort 2, Witchery 4, Divine 4, Wands 5, Hexes 5, Improved Rod (Sp in cantrips), Master Wand.
The Watchers:
Sylvarra as'Domonina
Cost: 15 | Class: Warlock | Race: ELF
Power: 8/10 | Teamwork: 5/10 | Sociability: 4/10 | Morality: 4/10
"Torture? Maybe, maybe not. You get a special treat, Sylvarra is coming here. Just for you. Enjoy <3" - Peach, to a hespatian rogue.
Syl is a high ranking Inquisitor that takes a less confrontational approach than dear Peach, but is in many ways the scarier of the two. Syl is an investigation specialist that hunts information and stalks suspects until she has a full picture and delivers a final, rarely changed, judgement or invades your mind for more details or confirmation.
Positives:
- Strong sense of justice with fair judgement.
Negatives:
- Holds law as her highest value.
+/- Definitely a dominatrix.
+/- Doesn't need to kill- Can make you forget about witches entirely, while no longer being one yourself.
Syl has Minist 3, Witcher 3, Hexes 4, Occult 4, Covenant 4, Divine 4, Wind 5, Psycho 5, Secret Elixir, Mana Core, Violet Lenses, Life Record, Master Key.
Madelline L. Peach
Cost: 15 | Class: Sorceress | Race: EMPUSA +
Power: 9/10 | Teamwork: 4/10 | Sociability: 6/10 | Morality: 2/10
"Peach can be a little eccentric but she's harmless if not attacked first or given orders otherwise. She should be in Math now." - Sariah.
One of the foremost Watcher Inquisitors, field agents that relentlessly route out evil. They overlook simple demonology, but wherever there is a demon or outsider running amok, or simply an enemy to the Watchers, they send in the Inquisition, and Madelline is one of their heavy hitters. She's able to use Celestials with her Necronomicon.
Positives:
- Cute and wholesome when not on the job, unrecognizable.
Negatives:
- Yandere a/f
- Still in HS, despite being 80.
+/- Though lesbians are normal for witches, even among Watchers, Peach is pissed she can't find a witch husband.
Peach has Alchemy 2, Rune 2, Minist 4, Familiar 4, Necro 5, Metal 5, Curse 5, Blood Witch, Mana Core, Apex, Necronomicon, Pewter Crown, Ritual Inks.
Reina Akatsuki
Cost: 12 | Class: Sorceress
Power: 8/10 | Teamwork: 6/10 | Sociability: 5/10 | Morality: 6/10
"Lay a hand on her again & you'll lose it. Reina has atoned for her past & now serves. Reflect on your actions." - Sariah shielding Reina.
A former member of a hespatian blood cult, it was her Family that would eventually become those that turned the Red Mother, which Reina was present for but would leave not long after. Reina was eventually converted and joined the Watchers by the efforts of Sariah over many encounters over the course of a decade, and now lives a life of making up for her long and heinous past. She does her best.
Positives:
- While not a saint, she tries her best to be moral.
- Her resolve is as iron.
Negatives:
- Doesn't resist those who take issue with her past.
- Too self-sacrificing.
+/- Would not hesitate to sacrifice herself for another.
Reina has Minist 2, Curse 3, Necro 4, Occultism 4, Blood Witch, Soul Graft (Vampire), False Light.
Minnie Andrus
Cost: 8 | Class: Magician | Race: DAEVA +
Power: 4/10 | Teamwork: 5/10 | Sociability: 9/10 | Morality: 9/10
"Chronography suggests she really is only 8, not under a hex, but spectroscopy suggests an old soul, but not possession? Hm." - Researcher.
Minnie is a brand new soul to this aether: she's reincarnated from another world, a world without magic from an entirely different multiverse as part of a divine exchange. She has the favor of the Eloquincia, goddess of beauty and rebirth who checks in on her every now and then, and personally crafted this new body of hers. She died at age 82 in her last life when she shielded a student from a terrorist bombing.
Positives:
- Despite her apparent age, she is wise & maintained most her past life's knowledge & skills.
Negatives:
- Her new body does cause her problems & influences her personality somewhat.
+/- A lot of aspects of reality differ from her old one.
Minnie has Familiar 1, Witchery 3, and Runes 4, + Pet Break (Phoenix + Luck Magic & Intelligence).